Meet the adventurers who make up the Wild Wits tribe
The idea of Aetheris started in the mind of Corto Laly, who was able to quickly surround himself with essential people for the realization of the game.
From the graphic identity to the narration and the game design, nothing is left to chance.
Founder & Creative Director
A former pro gamer, Corto has been developing the Aetheris universe for years.
François de la Taste
Technical Director & Game Designer
Trained as an engineer, François programs the game and orchestrates the workflow of the team.
A well-known illustrator, Guy-Pascal (alias Gax) gives Wild Wits games their unique graphic style.
Composer & Developer
Musician, vocalist, composer, and computer scientist, Nicolas creates soundtracks and ambiances for Wild Wits games.
Novelist and consultant in creative writing, Astrid develops the universe of Wild Wits games and their narration.
After a Bachelor in Literature and another one in Computer Science, Paul has made his passion his life : programming videogames
Expert in animation, Tristan gives life to the characters and the scenery.
Roxane is a master student in animation. She is a fan of the Alien saga and has a passion for mangas !
Fond of drawing and fond of Japan, Tom is pursuing a Master’s degree in Digital Strategy.
Game Designer / Level Designer
Currently pursuing a Master’s degree in Game Design, Julie is responsible for designing levels and balancing their difficulty.
Currently pursuing a Bachelor’s degree in accouting and administration, Romain brings order to our creative chaos.
The WILD WITS GAMES team has the great honour to be based in the incubator of the QUADRIUM in Rennes Metropol.
By bringing together numerous players of the social and solidarity economy, the QUADRIUM sets itself as a space dedicated to meetings and exchanges.